Eat3D has got another UDK DVD for your perusal, however the focus is not the typical UDK, but the mobile version.
It's a 5 hour video by Sjoerd "Hourences" De Jong covering game development for the iOS platform. They do a better job at summarizing their product so I placed a beefy cut and paste of the basic info below. You'll find much more information; chapter breakdowns, screenshots, etc. on their page for the disc. Imagine being able to walk into an interview with your own custom portfolio on your phone or tablet. That alone could land you a gig.
In this DVD Sjoerd "Hourences" De Jong continues his series and goes through the entire production of creating an iOS game using UDK. Sjoerd starts with a blank scene and immediately begins placing custom meshes and then goes into mobile materials, particles, sounds, and fog. Sjoerd then demonstrates setting up the plane, creating a joystick to control the plane, adding speed/fire buttons, creating destroyable ground targets using prefabs, adding a scoring system and time limits, creating the full HUD and compiling the final. Finally Sjoerd goes into great detail demonstrating how his team ported “The Ball” from PC to iOS.
You will also learn from an Unreal Master exactly how to create or port your games to iOS for playing on iphone/ipad devices.
About the Instructor:
Sjoerd “Hourences” De Jong has been working with the Unreal Editor for over 10 years and has worked as titles such as Huxley, Warpath and UT 2004. Sjoerd recently Designed and directed the UT3 mod "The Ball" that has already won a range of awards in some of the world's largest competitions such as the ModDB MOTY and the MakeSomethingUnreal contest. Make sure to check out Sjoerd's website www.hourences.com for free unreal tutorials, books, and personal tutoring.