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Orc

glaucolonghi
polycounter lvl 5
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glaucolonghi polycounter lvl 5
Hey guys
I was heavily inspired to attempt doing my version of an Orc after I saw the ILM Cinematic shots, but I wanted to try it under all the next gen limitations for a realtime model.

So my render engine of choice was Marmoset Toolbag 2. These guys are amazing and they keep updating it with new features and it only gets better.

I started using Substance Painter this year and it has been one of my favorite tools ever. I love all the updates and the constantly search for improvement this guys have been doing.

All the sculpting was done in Zbrush and final model/hair cards in Maya.

If you wanna see higher res images and a huge and detailed making of please visit my website (I don`t wanna flood the post with that ammount of text and images heheh) ;) - http://glaucolonghi.com/portfolio/orc/

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Let me know your thoughts!
Cheers

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