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Suggestions for modeling this type of pine tree?

greentooth
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Carabiner greentooth
I'm making a coastal/beach scene, and I want to include some scrubby coastal pines like you see in Northwest coasts:

Pinus_contorta_28263.JPG

The thing about these is the needle clusters are super dense and conical. I started out with a typical alpha plane'd approach, but even with some intersecting planes it still looks quite flat. Does anyone have any ideas about how to approach these?

One idea I had was to make a very very lowpoly shape (like, just a triangle) for the "core" of the needle cluster, and to then have alpha maps coming off of it to show the needle details. That'd be pretty expensive though so I'm wondering if anyone has other ideas.

Edit: Okay, I had another idea. I can't delete this thread so I'm editing it. I'm going to try making just a big clump for each section of pine clusters, like this very ugly drawing that I did. We'll see how this turns out, and I'm happy to hear if anyone has better ideas!!:

BgKJ0Uw.png

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