My name is Andrew, im a freelanced 3d artist and a game Developer, im studing Video Game Development at ESNE university on Madrid,Spain.
Polycount looks like a great place for look at others art creations to get inspirate and also a nice comunity where i can show my work and learn about new interesting techniques or tecnologies, and that´s why im here.
Thank you for ready my first post, and i´ll see you soon around here
Hello from Spain ^^. I'm a 2D artist working at a new indie studio called Sunburned Games. I come here because I'm starting, I have a lot to learn and I want feedback .
I'm Joanna and I'm 2d, 3d and web artist from Poland. I'm here by accident that lead me to nice looking library of art and technical knowledge
I hope that my knowladge will be of use for U as well.
Nice to post here!
I "landed" here thanks a friend that told me to seek for an help here, "because polycount is one of the best resources".
I trusted him so I'm here seeking to understand the right path (for me) to became a good modeler for games.
Any indication will be appreciated.
Thank you.
Hey, just getting this out of the way. I am a few months into 3d and feel like I am progressing nicely. I just like to read other people's questions and learn things.
Hey watsup everybody! I've been lurkin in these here Polycount threads for about a year now, kinda surreal making my first post. Anyways hope to see yall around:)
hi guys, I am happy to join the polycount forum. Need to write something to get acc approved, so ...
If you need to code some 3ds Max or Maya plug-ins, MaxSript, MELdo not hesitate to ping us. Also we are ready to helps you wiht OpenGL,GLSL,DirectX,HLSL,CgFx and CUDA stuff development :poly121:
Hello to everybody.
Excuse me if I have posted twice, but I can't find my first lost.
I'm here thanks to the suggestion of a friend of minne.
I'm here to learn as much as I can.
Hello! I'm a map designer (source predominantly, although I have dabbled on unreal) I make maps for Counter Strike and Insurgency, I also like photoshopping stuff and creating screenshot artwork for games (mainly arma 3).
I hope to share my work with others and find out what other people are up to in the dev world!
Hello,
My name is Antoine Collignon aka Omegear, I'm a Belgium based digital artist using CGI and painting techniques to create story-telling artworks and concept art for the entertainement and event industry.
Replies
Polycount looks like a great place for look at others art creations to get inspirate and also a nice comunity where i can show my work and learn about new interesting techniques or tecnologies, and that´s why im here.
Thank you for ready my first post, and i´ll see you soon around here
Thanks!
I am looking to improve my modeling skills and make some awesome assets for video games.
I'm Joanna and I'm 2d, 3d and web artist from Poland. I'm here by accident that lead me to nice looking library of art and technical knowledge
I hope that my knowladge will be of use for U as well.
I "landed" here thanks a friend that told me to seek for an help here, "because polycount is one of the best resources".
I trusted him so I'm here seeking to understand the right path (for me) to became a good modeler for games.
Any indication will be appreciated.
Thank you.
Hello.
If you need to code some 3ds Max or Maya plug-ins, MaxSript, MEL do not hesitate to ping us. Also we are ready to helps you wiht OpenGL,GLSL,DirectX,HLSL,CgFx and CUDA stuff development :poly121:
Excuse me if I have posted twice, but I can't find my first lost.
I'm here thanks to the suggestion of a friend of minne.
I'm here to learn as much as I can.
I hope to share my work with others and find out what other people are up to in the dev world!
Thanks for having us! We're AE and about to post a job opportunity
http://www.audienceentertainment.com/
Loving all the work. I'm near enough brand new to modelling and intend to develop my environment art.
Currently messing about making some Game of Thrones low-ish poly books.
Thanks for having me!
Game of Thrones book:http://imgur.com/a/L2Mf1#3
My name is Antoine Collignon aka Omegear, I'm a Belgium based digital artist using CGI and painting techniques to create story-telling artworks and concept art for the entertainement and event industry.
I'm available for Freelance and in-house works
My portfolio : www.omegear.be
Cheers !