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rigging inanimate objects

[Deleted User]
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[Deleted User] triangle
if im just rigging inanimate objects like a foldable tables and chairs, do i need to worry about skinning? im watching digital tutor's beginner's guide to rigging in 3ds max 2011 and the instructor rigged a robotic arm. everything worked just fine without a skin modifier since there was no skin or cloth that needed to deform.

do i only need to worry about bones, inverse kinematics, and controllers?

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