I have a generalised question that I just wanted to find out if its worked for anyone or if it’s a good idea in general.
I am looking to move into being an Environment Artist in the Video Game industry (as it seems to relate most with my skill set). I have researched a lot about what is required as a skill set and portfolio pieces for such a role.If anyone is wondering about this also
I have found a fantastic would be set of requirements for an Environment Artist.Edit:
the link for that is here; http://eat3d.com/forums/general-chat/what-it-takes-be-environment-artist
I don’t have the required skill level, Yet
. But am hard and fast trying to create some props/vehicles to include as portfolio pieces to bulk up my application process.
My question is, given my current level of skill (website here; http://bjhartistry.com/portfolio/
the main page isn’t filled out yet, just the projects added) can I or should I be mass emailing/sending out applications and requests to studios in hopes of getting my foot in the door training?
I am not in a position to work for free (during regular hours) and know that some might say get into it with some buddies and create some levels. I unfortunately have a severe lack of support/friends in the field and can't just.. whip something up with people.
Let me know your thoughts guys!