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Why is my texture bending in the the middle of the polygon?

polycounter lvl 6
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Stu2Prof polycounter lvl 6
Hey guys I'm trying to create a low=poly stream of smoke but am noticing some odd distortion with the texture right at the centre of the polygon. I understand that having my object low=poly means that I will have kinks in the texture but am confused why this is happening in the middle of the polygon rather than at the edge. Does anyone have an explanation/solution?

ChkIX3e.jpg

aRtSTYN.jpg

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