So I've been working on starting some fan art from the Metro series. I'm starting with a small tunnel section before expanding to anything bigger! My plan is to texture everything using Substance so I can get a good grip on how it works.
I'll be dumping progress as I go, feed me back! I've got some blockouts and substance material tests, the thread might get messy
Quick test of my workflow by making a tiny part of the piping
For learning and versatility I've been trying to make my materials as re-usable as possible by making them procedural in Substance Designer. I have a lot of learning to go, but the results are slowly coming together. The below shots are all from the one network