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Riot style texturing

polycounter lvl 6
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pointcache polycounter lvl 6
Hey guys i didnt know where to post this so here it is.
My question is if you know of any tutorials, etc of how people do that Riot style texturing, where you from sculpt go into diffuse, all my tries were as far from Riots results as it gets you can check these
alexander-antonov-screenshot-54.jpg?1432130057


alexander-antonov-screenshot-6.jpg?1427440953

Me, i like them, but they are so far from Riot and im unable to properly recreate the pipeline, i tried it all, baking all maps, spliting channels, using all kinds of blend modes, nothing produces that pleasantful subtle semipainted style, so can anyone guide me where to look for info?
ib4 didnt search - i searched :|

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