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HIRING UE4 Level Designer for AAA Project

Magnopus is a visual development company founded by Oscar-winning artists and technicians in Los Angeles, combining art and advanced technologies to create Hollywood-caliber experiences in education, entertainment, and industry. The projects we work on range from designing visual effects for feature films, to creating immersive content and interactive experiences with both custom and off-the-shelf hardware and software for museums, schools, restaurants, and where ever your mind can go.

Job Description:
We’re cooking up some cool products to have a big impact and are looking for an UNREAL generalist with a focus in level design to be a part of the team that brings them to life.

Must have a good foundation in hard surface modeling, texturing, and lighting. You will also be responsible for:
•Designing, developing and testing UX for various applications
•End-to-end development of new features from concept to deployment
•Performing continuous integration, configuration management, version control, and testing
•Creating specific, detailed, and clear documentation for internal and external use
•Working with other business units in order to gather and understand business needs and find creative solutions


Qualifications :
•UE4 experience is required, Unity a plus
•At least 3 years of direct work experience on game development
•Experience with texture & asset optimization is required
•General knowledge of Maya, 3dsMax and Nuke a plus
•Multi-platform mobile development experience desired
•Experience with level streaming a plus
•Attention to detail and quality of work
•Excellent written and verbal communication skills

Must be able to work in Downtown Los Angeles.

Please email your resume to work@magnopus.com

www.magnopus.com
https://www.facebook.com/MagnopusLLC
https://www.linkedin.com/company/magnopus

Replies

  • ambershee
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    ambershee polycounter lvl 17
    I think you posted the wrong list of requirements for the role - none of this make sense for a level designer:
    Magnopus wrote: »
    •Design, develop and test UX for various applications
    •End-to-end development of new features from concept to deployment
    •Perform continuous integration, configuration management, version control, testing
    •Create specific, detailed, and clear documentation for internal and external use
    •Work with other business units in order to gather and understand the business needs and find creative solutions
  • Magnopus
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    Thanks for the feedback, ambershee. We're looking more for a UE4 generalist with a focus on level design. We've updated the posting, hopefully this is more clear.
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