Hello everyone! I was originally pulled here some time ago, and lurked for awhile. I eventually ran across that Wind Waker technical analysis thread and knew I had to join in on the fun. Thank you all for creating such a fantastic community! I look forward to exploring more and contributing my own content soon.
Hi all, 3d noobie here from n.ireland, hoping to get work in this area soon. If anyone has any projects they want to collaborate on give me a buzz would love to get involved
hello all, I'm a hobbyist game maker hoping to finish up enough of a demo to go full kickstarter. I'm looking forward to working with this community to wrap up a proof of concept for them to get my campaign up and running. See you around the forums!
Hello to everyone. I have recently finished university studying Computer Games Art, and I'm looking to buff up my skills and portfolio to increase my chances of employment. I'm training myself to be versatile in both 2D and 3D art.
I'm looking to be active in this forum so that I can share my work and see where I need to improve, as well as get to know other talented artists.
If you wanna see my current portfolio work, a link is in my signature.
See you all around the forums. And hello to all the recent newbies above me!
Hello World! I hope to absorb everyone's knowledge all to myself and create beautiful 3D Art, making me look like a god and becoming a role model for those to absorb all my knowledge.
Newbie here that is trying to get into modeling characters for League of Legends at the time while learning the programs maya 2015 and Zbrush primarily. From my understanding those are the two main programs utilized to create 3d models usable within the game.
Hoping to learn a bunch here, I know I will based on the threads i've been reading through thus far with dizzy eyes
Hello! Apparently I have to post here before I'm allowed to do stuff, so here goes! My name is Chris and currently work in IT. I've been modelling for about 3 years as a hobby and hope to improve, looking forward to the knowledge I gain here. Currently the 2 tools I use are modo and mari for modelling.
Hi, I'm told to post here first, so here I am. I'm an amateur animation hobbyist in need of some tutoring. I hope this forum helps me achieve my goals.
Hey Everyone, I'm a first year film student at AIE in Canberra, Australia. Really keen to start posting my work for critique and just becoming part of the society in general Thanks!
My name is Daniel am 26 and am starting in the world of texturing. I ergistrado here because there is a very large community of Quixel and I hope to learn a lot and solve some doubts.
Replies
First post for activation
I would love to specialize in enviromental art.
Hope to upload some of my work soon C:
Greetings from Dhruva Interactive, India.
Cheers,
Klaus
Glad to join finally here ! Regards!
find all about me on my twitter: https://twitter.com/Der_Kevin
My name's Mike and I'm a librarian researching archival methods, as well as indexing and cataloguing systems, for computer graphics and CAD models.
It's great to be part of this amazing community!
I'm looking to be active in this forum so that I can share my work and see where I need to improve, as well as get to know other talented artists.
If you wanna see my current portfolio work, a link is in my signature.
See you all around the forums. And hello to all the recent newbies above me!
Newbie here that is trying to get into modeling characters for League of Legends at the time while learning the programs maya 2015 and Zbrush primarily. From my understanding those are the two main programs utilized to create 3d models usable within the game.
Hoping to learn a bunch here, I know I will based on the threads i've been reading through thus far with dizzy eyes
I'm an amateur game designer and 3D artist looking to improve my skills. I'm looking forward to joining this community.
thanks:thumbup:
We are CGart.vn team.
[SKETCHFAB]afed113c01074f64a89cd623f0f996b1[/SKETCHFAB]
Thank you whaching!
I am studying game designing and currently working on 3ds max and zbrush..
I am happy to be a part of Polycount..:poly136:
My name is Daniel am 26 and am starting in the world of texturing. I ergistrado here because there is a very large community of Quixel and I hope to learn a lot and solve some doubts.
thanks