Hello everyone! Long time forum watcher, but I thought I would take the time to create an account and be an active participant. Classically trained as a 2D artist and animator, but I'm making the transition to 3D art for games as well as picking up as much programming as possible because I love the technical aspect of art. Looking forward to being an active member in this great community!
Hi there !
I'm 49yo IT engineer Windows/VMware/Citrix from Paris.
I'm Webmaster as well.
I got skills in cinema 4D and 2D draw.
i plan to build a great multiplayer game with a team on UE4.
Cheers !
I'm a student studying about game and program production. I've been interested in 3D models for a while now, making my own figures. I'll most likely use these forums to aid me, but do expect very, very newbie questions...
Hello!:)
I'm a student from Sweden studying product engineering and I've also been learning "Game Development" and "character modeling" in the last few months.
Hello!
I'm a student from Sweden studying product engineering and i've also been learning "game development" and "character modeling" during the last few months.
Heelo. Completely new to this 3d modelling thing, but beginning to think I might like it a lot. Started with Blender (because it's free and open) and slowly going through tutorials found in video form (I really like people telling me things).
Hello, I'm completely new to this 3d modelling thing, but I think I might enjoy it a lot. Started learning Blender (because it's free) and am slowly looking through tutorials, monkey see monkey do style.
Hello there! I'm an 18 year old college student going into an art foundation course seeking critiques, advice and inspiration from more experienced modellers/texturers.
I'm a student from Brazil aspiring to be a 3D game generalist (anything but rigging, hahaha) and trying to balance my time between work, university and (actual and useful) art study.
My name is Michael Chang Gummelt. I wrote Star Trek Voyager: Elite Force and I came up with the Star Trek series proposal "Star Trek Beyond" on www.StarTrekBeyond.com
I'm looking for 3D artists interested in designing a new Enterprise for a modern Star Trek TV series!
Replies
I got basic skills in Cinema 4D and 2D design.
Cheers !
I'm 49yo IT engineer Windows/VMware/Citrix from Paris.
I'm Webmaster as well.
I got skills in cinema 4D and 2D draw.
i plan to build a great multiplayer game with a team on UE4.
Cheers !
I'm a student studying about game and program production. I've been interested in 3D models for a while now, making my own figures. I'll most likely use these forums to aid me, but do expect very, very newbie questions...
I'm neal, studying 2d and 3d graphics. my portfolio if you have time to take a look at my work
I'm a student from Sweden studying product engineering and I've also been learning "Game Development" and "character modeling" in the last few months.
I'm a student from Sweden studying product engineering and i've also been learning "game development" and "character modeling" during the last few months.
I am new here and am looking forward to sharing my work with you!
Just posting in order to activate my account!
Flies away.
Finally getting back into gamedev and figured I should finally get an account instead of lurking. Hope to learn lots from everyone.
I'm a student from Brazil aspiring to be a 3D game generalist (anything but rigging, hahaha) and trying to balance my time between work, university and (actual and useful) art study.
Looking for some critique, advice and inspiration from people with a real-world experience in the field.
My name is Michael Chang Gummelt. I wrote Star Trek Voyager: Elite Force and I came up with the Star Trek series proposal "Star Trek Beyond" on www.StarTrekBeyond.com
I'm looking for 3D artists interested in designing a new Enterprise for a modern Star Trek TV series!
(Am I doing this right? It's late here already...)
Game artist student from The Netherlands!