3D environment artist needed for stylized environment
We're building a single 3D environment for an upcoming game and we need a good 3D environment artist to help us build it.
Here's a blog post we wrote talking about the look of the environment. Please only message if you have something that shows you can do this type of environment work. (stylized, hand painted, whimsical)http://battleschool.watermintstudios.com/blog/index.php/2015/05/battleschool-whats-it-going-to-look-like/
The game will be in Unity 5. It's fine if you haven't worked with Unity before as long as you are willing to work through any learning / growing pains learning a new engine.
The concept for the environment hasn't been created yet. If you prefer to do the concepting for your own environments please let us know. I have someone that can do the concepts for it, but if you'd rather do your own concept we'll take that into consideration.
We're really easy going and easy to work with and only want to bring on other people that are as well. We don't apply deadlines to you, we'll work out a timeline we're both happy with before we sign anything and that will be the timeline we expect the work done in.
We want to work with people willing to rework and change things that don't look right or won't work stylistically. Please only PM us if you're easy to work with and are more interested in getting it right, than getting through it.
More about the game:http://chirashi.watermintstudios.com/Home/WhatIsBattleschool
More about us:http://chirashi.watermintstudios.com/Home/WhoWeAre
Please note, the site does mention revenue sharing as a form of payment, however this post is an advertisement for a cash-paying position. Not strictly revenue sharing. So as to keep this as clear as possible. We are paying cash for milestones met and we're also giving most of our employees revenue sharing as well.