I am looking forward to the information and community that make up the character animation and design world! Can't wait to participate in the iClone contest!!! :poly142:
Hi everyone! I am a computer animation student in as far as 8 months into my program. I have gotten the hang of a lot of things that I am using but I have a LOT more to go! I am currently using maya, zbrush, and after effects but only really know maya. I am here not only to try and participate, but AS a student to learn my trade a whole lot better. I would love to learn anything and everything you guys have to teach!
Hello to all. I only recently found Polycount while searching for tutorials, tips, hints, etc, etc. on anything Substance Designer & Painter as I am a new user. Really impressed with all the work here so decided to sign up. Cheers!
Hi there, i'm just entering poly count for the first time. I am a Game Art student from the UK and hopefully i'll be posting some content and a current project on here shortly.
Hey there people, my name is Dan. I'm an animator and game dev who's joining to share and be inspired by the community and to better my 3D skills. I'm super excited to scrounge the forum and pick up whatever tips people have to give, and hopefully I can share some knowledge or tricks myself.
Always happy to talk, so give me a shout if you like.
-Dan
I've been a long time lurker of this forums and have found tons of useful information on here. I am finally at the point where I have a specific question about Ddo that I can not seem to find the answers to.
Personal info, my name is Dane and I have been a 3D Modeler working in the game industry for several years and recently switched over to the dark side of programming as well. I still dabble in 3D on my free time but most products we make now are 2D and for mobile applications.
I have few months experience in Autodesk Maya and i'm looking forward exploring every new information about the program this is the right place right??? :smokin:
I'm eager to work with other artists to achieve some awesome results. My first post will introduce a new game engine that'll really benefit artists such as ourselves :P
If you want to see a little of my own work see pretty much anything related to TERA or ZMR:
I have few months experience in Autodesk Maya and i'm looking forward to explore any new information about the program... So i'm on the right place am I?? :poly141:
Hello peoples. So I'm mostly new to this sort of thing. I have done my first year of a games development course and one unit on graphics. I think the monthly noob challenges look interesting so I'm going to give them a try.
Replies
Yoroshiku
I'm here for the Game Animation Character Contest
I earned my BFA in Animation and Digital Media, I'm not working in animation currently but pursue it as a hobby until I can find some work.
Its our team Account || Aki 3d Studios || we are Dedicated modelers and texture Artists.
Just trying to say hello to ya people !
Cheeeers!
Always happy to talk, so give me a shout if you like.
-Dan
I press buttons and move digital puppets around
Personal info, my name is Dane and I have been a 3D Modeler working in the game industry for several years and recently switched over to the dark side of programming as well. I still dabble in 3D on my free time but most products we make now are 2D and for mobile applications.
-Dane
I'm eager to work with other artists to achieve some awesome results. My first post will introduce a new game engine that'll really benefit artists such as ourselves :P
If you want to see a little of my own work see pretty much anything related to TERA or ZMR:
http://tera.enmasse.com/
http://zmr.enmasse.com/
I'm joining because of the Game Character Animation Contest!
I'm a student in the Game Art program at Lawrence Tech University. I'm looking forward to learning from you guys!
Cheers!
Cant wait to hear your Crits and Comments!
-Aeolus