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polycounter lvl 2
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Seiyaru polycounter lvl 2
So I am a student currently at a community college doing Game art and design. While the program is good, they're very broad and their time with hands on in programs is limited to 12 weeks then you move to a new program. So far I've run through a lot of adobe products, very few autodesk (besides Maya) and not much else besides some core art stuff.

I was told last night by a helpful twitch streamer about Polycount and so here I am! He said that all my questions could be answered so I will just leave it sorta open ended with a few.
  • What are the best resources for Maya? I have Lynda.com sub but that's about it. Found Polycount.
  • What programs for a 3-D modeler are currently industry standard? I was gonna use Mudbox but I heard Zbrush is better?
  • I probably have a lot more but can't think of anything, I am honestly just excited to start learning some more stuff hopefully

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