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Camp Fire Scene

polycounter lvl 8
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JonConley polycounter lvl 8
Decided that it was time for me to actually do a scene.

Current Progress in Unity 5
fe03cc42f8843a6d6b5fa6314635db48.jpg

Blockout:
ARyNb0Q.jpg

With Baked Tiling rock sculpt (no albedo), tessellated using a height map in marmoset:
K1H66a2.jpg

I am thinking that I will assemble the final scene in Unity, I will just have to write a tessellation shader really quick since it doesn't come with the ability out of the box.

Photosourced Bark albedo and normals from a picture I took.
K4WXd4l.jpg

I will use this for the fallen trunk.

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