I am new to 3D moddeling,I use Autodesk Maya 2015, can anyone PM or quote on this post some link of maya basics, I am trying to build my first itemset for DOTA2 , is plain photo a must for moddeling or not.
Please link me some good turtorials for Maya correspodning with DOTA 2
Hi there! I am a university student self teaching myself 3d modeling, texturing, sculpting, animation and concept art in my own time, with possible hopes of going into the Video Game industry. I am quite new to a lot of these associated concepts and am looking to learn and improve rapidly.
Hello Polycount! I stumbled upon this website as an aspiring vfx artist, and I have to say, this looks like a strong community.
I'm self taught in Cinema 4D, Houdini, Realflow, After Effects, and currently learning 3DS Max and Maya. I'd love to get into rigging and 3d character modelling soon.
Hey, I'm Christian! Found you guys through twitter, but I had heard about you from some instructors and fellow students at school. I've been learning a lot reading through some of these posts, and I hope I can get to the point where I can contribute to discussions myself
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I am excited and eager to be a worthwhile part of this talented online community!
Been coming here some years as idle looker, thought that might change now.
I'm Kukuh Pradityo a Business Developer, Observer, and currently in an Event Organizer team called "SCREAMFEST" in Indonesia, I am one of the founder.
I'm here looking for a team that would like to join my projects.
Yes, this is a start up for me.
Wish me a good luck!
See your around.
regards,
SCREAMFEST
I'm an archviz guy bored of architecture and i want to explore new horizon!
I'm an archviz guy bored and i want to explore new horizons!
I am new to 3D moddeling,I use Autodesk Maya 2015, can anyone PM or quote on this post some link of maya basics, I am trying to build my first itemset for DOTA2 , is plain photo a must for moddeling or not.
Please link me some good turtorials for Maya correspodning with DOTA 2
I'm self taught in Cinema 4D, Houdini, Realflow, After Effects, and currently learning 3DS Max and Maya. I'd love to get into rigging and 3d character modelling soon.
Hopefully I can contribute to this website
Inspiring stuff here!!!
just to let you know I AM human (mostly) and it looks like I've got some reading to do on the forum here.
I am Ty, a CG artist aiming for video game development.
My English might not be the best because I'm not native.
I work for LGD & EHOME and am on here to look for people who are willing to collaborate with us on stuff in general