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Zbrush alpha ona curve, help please :)

polycounter lvl 7
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Borx25 polycounter lvl 7
Hi, im new here.

im making an armor, just for fun and to practice with zbrush and max, got the basic shape done, now i want to add that detail to some borders, made the alpha in photoshop, more or less like the reference but i see no way to put it in there right, without overlapping and such.

So i'd need like a way to place the alpha on a curve (so it will deform a bit) and like tiling right.
btw im still a noob with zbrush, so maybe its so easy to do it and i havent realised...

anyway thanks in advance for any help you can provide.

here the image:
ant9xjdcb99ekdkfg.jpg

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