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Abbey - female character, Sci-Fi casual uniform, WIP

polycounter lvl 15
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disanski polycounter lvl 15
Hey guys, I am working on a new Sci-Fi female character and I am just about done tweaking the anatomy and proportions. I have couple of concepts in mind but I have not decided yet so I will post those next time.
Here are couple of images and the reference I used for the face. (sorry about the huge images)
C&C are welcome :)
female-body-sculpt2Low_Res.jpg
female-face-sculpt2.jpg
barbara-palvin.jpg

Replies

  • thepapercut
    Puts my work to shame lol. Really nice so far my good sir, can't wait to see where it goes.
  • looprix
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    looprix polycounter lvl 8
    no one is going to complain about large images :)

    She looks perfect too me!
  • Leb
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    Leb polycounter lvl 6
    I think you could bring the jaw up more and round it out just a bit, looking at both the front reference pictures. Maybe bring out the brow a bit too. Just to get the "S" of the nose - brow - forehead.

    The body is really awesome though. Loving that!

    Just my 2 cents. Cheers!
  • PyrZern
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    PyrZern polycounter lvl 13
    Damnm, this looks great ! Keep rolling
  • almighty_gir
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    almighty_gir ngon master
    use the maya blinn material for zbrush, it'll help you capture the shapes a little bit better when comparing to the reference.

    pay particular attention to the fatty area above her lips, yours seems to curve inward really steeply resulting in a bizarre highlight, it should be a smooth transition up to the nose.
    her lips need to be a little bit wider, and fuller.
    her top lip needs to dip down a little in the middle, giving her that "M" shape in the lips.

    her chin could be brought forward just a little by rounding it out, this would help match the 3/4 reference image.

    you need to pull in/back the fatty area at the edge of her mouth so it doesn't stick out so much in the 3/4 view. look at the bottom right ref image, check out the contours on the side of her face to see what i mean.
  • disanski
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    disanski polycounter lvl 15
    Thanks a lot for the feedback guys, I am lost without you polycount :) I worked on everything mentioned so far except the jaw- I think I am going to leave that as it is for now.
    Image with the changes I made:
    face-improvements-front-old.gif
  • demoproud
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    demoproud polycounter lvl 10
    Really awesome work. Keep 'em coming :)
  • disanski
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    disanski polycounter lvl 15
    Long time since the last update on this but I have not had any free time to work on her. I decided to post what I have so far for the high poly so I can get some feedback. Looks like I will have to change the stomach area a bit and revisit the face and the hands.
    edi-render0001.jpg
  • theStoff
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    theStoff greentooth
    Nice clean sculpt you have here. I am finding that the arms seem a tad long but other than that looks good.
  • PyrZern
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    PyrZern polycounter lvl 13
    Well, her elbows should kinda line up with her belly button, right ? And her hands should kinda go down midway her thighs ? If anything, I think she has pretty long torso. But she's about 7.5 head tall. And her crotch is about 4 head down, so it's kinda correct... I dunno :P
  • disanski
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    disanski polycounter lvl 15
    Hey guys thanks for the feedback. I was experimenting a little with the proportions and I should have kept to the standards. Last female I was working on ended up with pretty long looking torso and after looking at some sculptures and lots of other 3d female characters I think I noticed that some of them had shorter torso. Not sure about that now :) Should have kept the crotch at 4 and 1/2 heads down. At a later stage I also noticed that the knees are too low as well and the design of the clothing exaggerates that feeling as well.

    This have been on hold for a while but I will be coming back to it and finishing it up soon. Every time I try to use transpose master to adjust the proportions zbrush crashes for me so not sure how am I going to do that. Need to rework the belly area a little and also the boots.

    Thanks again guys.
  • disanski
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    disanski polycounter lvl 15
    So I am back working on this lady trying to polish it up :) Starting the low poly next.
    Abby_HighPoly.jpg
  • razz
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    razz polycounter lvl 12
    Nice and clean, good job. Do you have any concepts for this or are you just designing on the fly? Bit too tight on the butt, wouldn't you say?
  • disanski
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    disanski polycounter lvl 15
    Thaks razz :) I should have posted the concept here long time ago :)
    It is made by MIroslav Petrov :
    concept.jpg
    I changed few things, and you are right, it is a bit too tight there, but I was going for a rubbery material for that, and it is supposed to be more of a cast thing so that is why I left it like this. I hope it reads better once I add the materials for the low poly :)
  • Dave Jr
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    Dave Jr polycounter lvl 9
    glad you got back onto this!! Looking great :)
  • akiratang
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    akiratang polycounter lvl 11
    Looks great and anatomy looks great too =)
    Cant wait to see it finished!
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