Hey guys, I am working on a new Sci-Fi female character and I am just about done tweaking the anatomy and proportions. I have couple of concepts in mind but I have not decided yet so I will post those next time.
Here are couple of images and the reference I used for the face. (sorry about the huge images)
C&C are welcome
Replies
She looks perfect too me!
The body is really awesome though. Loving that!
Just my 2 cents. Cheers!
pay particular attention to the fatty area above her lips, yours seems to curve inward really steeply resulting in a bizarre highlight, it should be a smooth transition up to the nose.
her lips need to be a little bit wider, and fuller.
her top lip needs to dip down a little in the middle, giving her that "M" shape in the lips.
her chin could be brought forward just a little by rounding it out, this would help match the 3/4 reference image.
you need to pull in/back the fatty area at the edge of her mouth so it doesn't stick out so much in the 3/4 view. look at the bottom right ref image, check out the contours on the side of her face to see what i mean.
Image with the changes I made:
This have been on hold for a while but I will be coming back to it and finishing it up soon. Every time I try to use transpose master to adjust the proportions zbrush crashes for me so not sure how am I going to do that. Need to rework the belly area a little and also the boots.
Thanks again guys.
It is made by MIroslav Petrov :
I changed few things, and you are right, it is a bit too tight there, but I was going for a rubbery material for that, and it is supposed to be more of a cast thing so that is why I left it like this. I hope it reads better once I add the materials for the low poly
Cant wait to see it finished!