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3DSMax 2015 - Merge several materials into one

Hello everyone,

I'm currently struggling with a - it seems - rather simple problem: I'd like to merge the an object with 5 different elements, which all use a different texture/material, into one and get an according UVMap.

I spent the last hour browsing the internet for a good solution to do this, but I couldn't find anything up-to-date or free. Is there a good script to do this? Or do I have to create a texture atlas and re-unwrap the object myself?

Thanks in advance!

Nicolas

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