Greetings Team, I have arrived. I am a game developer and game design artist. I have done alot of broadcast work and motion graphics as well. Looking forward to connecting and collaboration with other designers who are excited about their work like I am.
Just wanted to say Hello! Thanks for this awesome website, I'm so glad to be a part of it. Hopefully I can learn and grow from all the great people on here
Bryan here, i am currently working as a call center agent and now trying to learn some 3D arts, hope you guys can help me out , i started with Zbrush for 3 days now and i still have alot of things to learn.
Hey Guys,
The names David but I prefer Stitch (yes I've heard the lilo jokes so lets move on lol)
I registered here a while back to get some advice... totally forgot to convey my appreciation to the amazing artists on this forum... so thanks guys! I also forgot to introduce myself so there's that too...
Lastly I was wondering if there was a place in this forum (or elsewhere) where a recent graduate in CG Arts (Q2 2014) can get industry advice about breaking into games (something I have been trying and sadly failing to do). I get it... its a competitive industry... I was just wondering if there was a place I could go to ask the pros how they did it... How do I have to do it now? stuff like that... I don't mind paying for someone's time.... because I really love the business...
Anyway that's me I won't take up anymore time with waffle... Thanks Polycount!!
Hello Adam and Polycount team and world. My name is Maryan Kuznetsov. I live and work in Ukraine, I specialize in the creation and production of 3D art and content especially for computer games. I specialize in modelirovanie hard surfaces in 3ds max, this is my hobby, my work and my life, I happy finally joined the world community Cg, I hope to get feedback and criticism my work. I hope it would be cool...
Hello everyone!
I Recently Graduate this January 2015,
Iwork with Maya, Zbrush, Photoshop & Nuke.
I'm looking for getting hired in the industry.
Passionate about Animation, Character Design & VFX, I keep learning everyday and make time to get new skills.
Those student years taught me how to be a team player and meet deadlines no matter what.
Ready to relocate, meet new culture
and looking forward to evolve inside a positive environment
working on shorts, games or visual effects projects.
Here is my portfolio, you are welcome to give me advices and critiques to improve my workflow and my artwork in general:
I am a Juniro CG artist and recent grad from January 2015.
I want to get hired in the industry so I keep learning and making up my personal reel.
I work with Maya, Zbrush, Nuke & Photoshop.
I'm passionate about Character Design, VFX & 3D Animation but still a rookie in those field..
Here is my portfolio where you can check up my artworks.
Feel free to give me advice, critiques and whatever else which can help me to improve my skills.
Hello just registered for polycount been meaning to make one since last year but been really slack. Studying Game Art and Animation at the moment as well (Y).
Hello to everyone who said hello to me in this thread
I'm excited to make my first own post and to get better at 3d & 2d Art for Games!
Greetings from Germany
After several years of indie game dev where I slowly transitioned from programmer to UI/UX designer I figured it was about time to take the plunge and tackle 2D and 3D art properly.
I look forward to participating in this community!
Replies
We will soon post a job offer. So stay tuned
Have a great day
Roberto
so i guess this is hello then
i've been watching art on this forum for a while and i think it's time i finally get my name out there
Greetings,
Joe
Idk what to say in all this but HI!:)
Bryan here, i am currently working as a call center agent and now trying to learn some 3D arts, hope you guys can help me out , i started with Zbrush for 3 days now and i still have alot of things to learn.
The names David but I prefer Stitch (yes I've heard the lilo jokes so lets move on lol)
I registered here a while back to get some advice... totally forgot to convey my appreciation to the amazing artists on this forum... so thanks guys! I also forgot to introduce myself so there's that too...
Lastly I was wondering if there was a place in this forum (or elsewhere) where a recent graduate in CG Arts (Q2 2014) can get industry advice about breaking into games (something I have been trying and sadly failing to do). I get it... its a competitive industry... I was just wondering if there was a place I could go to ask the pros how they did it... How do I have to do it now? stuff like that... I don't mind paying for someone's time.... because I really love the business...
Anyway that's me I won't take up anymore time with waffle... Thanks Polycount!!
I Recently Graduate this January 2015,
Iwork with Maya, Zbrush, Photoshop & Nuke.
I'm looking for getting hired in the industry.
Passionate about Animation, Character Design & VFX, I keep learning everyday and make time to get new skills.
Those student years taught me how to be a team player and meet deadlines no matter what.
Ready to relocate, meet new culture
and looking forward to evolve inside a positive environment
working on shorts, games or visual effects projects.
Here is my portfolio, you are welcome to give me advices and critiques to improve my workflow and my artwork in general:
https://chrismalukai.artstation.com/
Hope we'll be talking soon!
I am a Juniro CG artist and recent grad from January 2015.
I want to get hired in the industry so I keep learning and making up my personal reel.
I work with Maya, Zbrush, Nuke & Photoshop.
I'm passionate about Character Design, VFX & 3D Animation but still a rookie in those field..
Here is my portfolio where you can check up my artworks.
Feel free to give me advice, critiques and whatever else which can help me to improve my skills.
https://chrismalukai.artstation.com/
Greetings from Brazil
Feel free to check my 3D artworks at http://vidbenisek.com/
Cheers!
http://picsimstudio.wix.com/picsimstudio
I'm excited to make my first own post and to get better at 3d & 2d Art for Games!
Greetings from Germany
After several years of indie game dev where I slowly transitioned from programmer to UI/UX designer I figured it was about time to take the plunge and tackle 2D and 3D art properly.
I look forward to participating in this community!
@AetherGauntlet
I am a CG student 2rd grade in France.
I have got some Creation here :
http://www.youtube.com/user/TVialetto/videos