Greetings, great little forum here that I've lurked forever. Just a tinkerer that bounces around all over the place between subjects such as game dev and art.
I am new here and just starting to create stuff in 3D with 3DMax, Modo, Zbrush and the great Substance Designer and Painter tools.
I registered to be able to enter the Allegorithmic's THRONE ROOM Challenge.
Hope I will find enough time to make and finish a good submission.
Greetings from Fameca Games! Having a problem, but I guess I have to wait to be moderated before I can continue to ask my question. So... That's what I'm doing. In the meantime, I guess I'll see what everyone else is up to.
Hi guys! I'm really new to modelling, I'm much more into graphic design but I love building worlds in Unity so I'm learning some stylized stuff. Hope I can learn a lot from you guys, I've been a lurker for years.
Hi!! I'm new to polycount, I'm a 3d modeling student. I wanted to improve my skills and get faster at 3d modeling. Really looking forward to connecting with you guys and help each other out! ^^
I've finally made the decision to stop lurking and be a part of the Polycount community, wooop!
I'm not a professional 3D artist but my goals are heading there.
The programs I use in my workflow are 3ds Max, Zbrush, Photoshop, NDO, Substance Painter, UVW Layout and Marvelous Designer.
My current aim is to learn hardsurface modeling and Substance Painter.
Hey guys My name is Rich, good to be here. I'am an indie games artist/designer, I specialise in 2D but have recently picked up 3D, using Blender as my tool of choice,and so far I'm really enjoying it and learning a lot everyday.
Replies
I am still student and want to make more end more 3D, especially environment.
Happy to be here !
Just wanted to activate my posting permission
My name is Domenico and I follow this forum for a long time, but today I had the courage to sign up to show my work.
I am a game developer and RC airplane designer! Double the nerd!
I am new here and just starting to create stuff in 3D with 3DMax, Modo, Zbrush and the great Substance Designer and Painter tools.
I registered to be able to enter the Allegorithmic's THRONE ROOM Challenge.
Hope I will find enough time to make and finish a good submission.
Anyway, HELLO!
-Marc
Fameca Games
HELLO!
I just joined the community and can't wait to get posting!
(Assuming this is the correct place to get my account up and running! :poly124: )
Greetings from Vancouver, Canada.
I've been a lurker for years now. To start the year right, I decided to be more active to communities like this.
Talk to you soon!
Thanks!
Greetings from Hungary
I've finally made the decision to stop lurking and be a part of the Polycount community, wooop!
I'm not a professional 3D artist but my goals are heading there.
The programs I use in my workflow are 3ds Max, Zbrush, Photoshop, NDO, Substance Painter, UVW Layout and Marvelous Designer.
My current aim is to learn hardsurface modeling and Substance Painter.
GG HF
I'm a computer animation student and this apparently is the place to go to