I have read and understand the rules and advice. I liked "More art, less words." I have been visiting to review the recap for a few years and now would like to suggest a button with the following JS...
Hello,
I'm a student currently studying in my 3rd and final year of university undertaking computer games design, focusing as a 3D character artist. This is the next step to improving my abilities and acquiring work in industry, hopefully through outsourced feed back being provided on my work from the community this can be achieved. This is the reasoning behind the creation of my poly count profile.
Hello everyone, my name is unitzer07. I came to this forum searching for information about Guilty Gear xrd's shader and am currently trying to utilize the technique to augment and speed up my 2d animation pipeline. Hopefully soon I'll get some really fun content out for everyone to see!
Hello all! 3D modeler who really needs some help getting my stuff to a professional level so I can actually maybe get a job someday. Working on it and would really love critique as well. Here's to improving!
Hello PC - I am a tastefully seasoned CG Generalist who works in flannel cowboy pajamas, quietly doing my tasks without thinking of Sailor Jerry tattoos, strawberry-scented mustache wax or sweater hogans.
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thanks
for(var i=0; i<document.querySelectorAll('.ncode_imageresizer_warning').length; i++){document.querySelectorAll('.ncode_imageresizer_warning').onclick()}
I would title it, "Expand All Images".
I'm a student currently studying in my 3rd and final year of university undertaking computer games design, focusing as a 3D character artist. This is the next step to improving my abilities and acquiring work in industry, hopefully through outsourced feed back being provided on my work from the community this can be achieved. This is the reasoning behind the creation of my poly count profile.
Thanks:)
i just installed blender and i made a blorp.
im gonna be good one day.
I am a Spanish civil engineer in my spare time likes to draw and illustrations.
I'm here to get better at making things look pretty/nice (and maybe technically sound!) in 3D.
First post here, but long time lurker
Can't wait to share some of my work here..
cheers!