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High Poly Dalek Model

Modeled a high poly dalek for animation purposes, but wanted some feedback on the mesh before I move onto texturing.

Overall polycount for the mesh is around 7 million, although I plan on reducing that for the final model with normal mapping.

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Also modeling the different variations of the manipulator arm seen in the show. Have 2 completed so far.

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Any and all critiques welcome!

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