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Stuck with maintaining shape of the mesh in blender

As shown in the attachment .

(The Reference image used is for only learning purpose only )

step 1 . using shade smooth and edge split but couldn't achieve details
step 2. applying subdivision modifier over the mesh is making it overall smooth loosing all the details
step 3.adding edge loops to make edges sharpen but it is effecting overall shape making edges sharpen where it is not needed as shown in the reference couldn't find the way to approach further needed advice help me out

Doubts_Blender.jpg?dl=0

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