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Laser projected hologram effect?

AlecMoody
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AlecMoody ngon master
I am trying to create a better effect for a laser projected hologram using unity + shaderforge. I would really like the appearance of the light rays sweeping back and forth and flickering so it looks like the rays are drawing the hud image. Has anyone done this effect before in a shader? Scrolling textures side to side doesn't give the look I want since the rays need to appear to pivot around a fixed point at the base. The only way I can think of to do it to render out an animation in 3dsmax and use a flip book or movie texture.

The effect I have now is passable but not as cool as what I have in my head:

[ame="http://www.youtube.com/watch?v=N-m3pFjxs_w"]baseball hud hologram - YouTube[/ame]

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