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How did he do that in the animation?

Farina
polycounter lvl 4
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Farina polycounter lvl 4
Hello guys,

i want to understand, how he creats the realism in his animation. Its the abix 3dsmax file from 2015. When i openend the file, i cant see any light or any cameras.

And i was wondering, that the "Defeault Scanline" renderer was used, to create the scene.

I want to know, which things he used.

1. Camera and Motion Blur?
I mean, its so simple looking and a good result.
Is that all, to get the realism? (Ok, not exactly realism, but when you see the animation, you will know , what i mean.)
I mean, its so simple looking and a good result. https://www.youtube.com/watch?v=11yPsy5qLgE

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