Hello guys,
i want to understand, how he creats the realism in his animation. Its the abix 3dsmax file from 2015. When i openend the file, i cant see any light or any cameras.
And i was wondering, that the "Defeault Scanline" renderer was used, to create the scene.
I want to know, which things he used.
1. Camera and Motion Blur?
I mean, its so simple looking and a good result.
Is that all, to get the realism? (Ok, not exactly realism, but when you see the animation, you will know , what i mean.)
I mean, its so simple looking and a good result.
https://www.youtube.com/watch?v=11yPsy5qLgE
Replies
In 3ds Max, go to the Display panel and unhide everything. Examine the material from the skinned model. Examine the lights, one by one... where they are, what their settings are, etc.
Examine the camera in the Motion panel. He did some motion capture on the Roll track, probably with the Motion Capture utility (you can do motion capture with your mouse!).
Lots of cool stuff in there.
if i unhide all, there comes nothing ;-( So i cant analyse the scene ;-(
I click on the vieport and right click, and "Unhide all".
I only see the scene with the rigged character and the camera
He's using a Free light, which means there is no target. If you select it and go to the Modify panel, you can turn on Targeted to see the direction as a vector + dummy.
only if i make a light, the other light dissapear. ;-)