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Class Environment - U of U

11/13/2014
So this is my first time posting anything and making a legit environment. I'm looking for critiques or any help that will take this project to the next level. My theme is a Mayan Architecture types style, but I was thinking about going towards an "Uncharted" kind of look in regards to modeling and texturing. My teacher thinks I should go towards more of a hand painted vibe; What do you guys think? right now i'm using Maya, Quixel, Zbrush, Xnormals, and photoshop for all my work. Sooo I will be updating this regularly, so if you could give me some consistent feedback I'll bring consistent work (no pressure). By the way no trolling Plz Thanks.

Here is my concept
final_stables.jpg

Modular Block out
Modular%2Bblock%2Bout.jpg

Rendered scene with stone wall Texture
Render%2BScene.jpg


Let me know if you need anymore info. I'll upload more later this week!

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