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Creating fabric/bandages

Youngy798
polycounter lvl 4
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Youngy798 polycounter lvl 4
Hey guys, I am currently working on this concept from the game Rust.

TsGhh7F.png

I have gotten to the point where I am going to start working on the stock, and I wanted some advice before I jumped into modelling it.

In some of their other work they have pieces like:

1oPrtD3.png

and:

V8Uz6HY.png

Basically I am wondering how I would recreate an effect like this on my model, and how would I go about dealing with it in the low poly.

Thanks in advance :)

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