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Turbosmooth equivilent in Maya?

fattkid
polycounter lvl 17
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fattkid polycounter lvl 17
Hey guys,

I'm a Max user and I'm switching to Maya. I'm curious if there is some sort of way to mimic the turbosmooth modifier in Max. Primarily, the way you can set turbosmooth to respect smoothing groups. It's a nice tool for my ZBrush hard surface workflow, so I'd hate to loose it.

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