Mackenzie Diedrich here. I specialize in particles and material fx in UE4. ITT Tech graduate twice over with honors. Hailing from wisconsin. 2 time GDC alumn. Workimg a contract job for Anvil Drop.
Hi, Polycount team and community. I'm currently working on TF2 items for the Steam Workshop, for which I create the 3D models. I suck at creating textures however: I hope to be able to join a team here to finally be able to contribute to TF2 in some way.
Until the time comes though, I'm Looking forward to posting all my "skin-less" models and getting feedback!
Replies
Happy to be here
Thought I'd join this community on recommendation from a friend!
I love anything and everything digital art, particularly concept art and illustration.
Until the time comes though, I'm Looking forward to posting all my "skin-less" models and getting feedback!
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Finaly im in too
Leo
....aaaand disqualified?