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Cryengine Texture Compiling

polycounter lvl 9
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oxblood polycounter lvl 9
Hey guys,
When I Import my textures into cry-engine it shows the "compiling" texture. This used to happen for a couple seconds before the textures in the shader were fully complied, but now it takes like 5minutes for each map to compile.. its really slowing down my workflow, anyone got any ideas on how to get it back to its normal speed.

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