Hello everyone! I just made a Sci-fi wall using 3DS MAX using a newly learnt technique using Xnormal and Marmoset Toolbag 2.
Final Product:
![L4J9kGE.jpg](http://i.imgur.com/L4J9kGE.jpg)
Low and High models:
![1NhnL4R.jpg](http://i.imgur.com/1NhnL4R.jpg)
UV, Normal and Ambient Occlusion:
![jnfGbaR.jpg](http://i.imgur.com/jnfGbaR.jpg)
![GKgpwSb.jpg](http://i.imgur.com/GKgpwSb.jpg)
![cwYxlrc.jpg](http://i.imgur.com/cwYxlrc.jpg)
Any critique, advice or tutorials etc... are greaty appreciated!
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
Thanks
-Matt
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