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Modeling boots, how?

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SuperFranky polycounter lvl 12
Hey guys, I need to model this boot, but I have no idea how to approach it. I want to make a high poly model in 3ds max. Should I start with symmetry and then bend it to a foot when it's done ? Should I start with blocking the forms around a foot and then build up on that? But then it's very hard to make these panels the boot has in asymmetry...

Any help will be appreciated

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