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Dota Texture compiling problem

Recently I have tried compiling back into a mdl to be viewed ingame as I tried editing the qc files with particles. However problems encountered before I even go into adding particles..:(
Compiling is sucess, however I cant seem to view the textures, it is invisible when viewed ingame and HLMV it is displayed as pink and black checkered and it shows "*** ERROR *** Modelviewer attempted to load one or more VMTs it can't find.

This is my QC file:
Fr4iVE.jpg

This is my VMT file:
zVJOaY.jpg

I really have no idea where did I gone wrong.
The VMT,VTF textures are created through ingame importer.
The SMD,qc are created into mdl manually from GUIStudioMDL

Any help with the textures?
Thanks~

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