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Prop and level models for survival/horror title WIP, crits please

Current project, a survival/horror title for mobile. Everything is diffuse only, want to ensure best appearance for lowest targets that will lack normal/spce mapping. Last set of images shows the actual building this is built on- I grew up here and this is in fact my grandmother’s home in Old Town St. Peters, MO. Would really appreciate any crits you guys can give. I know for example I really need to rework the foliage- I did it all by hand prior to getting SpeedTree.

Level exteriors:

Screen-Shot-2014-08-02-at-10.03.32668-PM.jpg
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Screen%20Shot%202014-08-02%20at%203.28.08629%20PM.jpg
Screen%20Shot%202014-08-02%20at%203.30.02801%20PM.jpg
Screen%20Shot%202014-08-02%20at%203.30.44090%20PM.jpg

Interior prop models (1/2):

Screen%20Shot%202014-03-21%20at%208.31.25851%20PM.jpg
Screen%20Shot%202014-03-25%20at%208.33.42742%20PM.jpg
Screen%20Shot%202014-03-31%20at%205.35.29165%20PM.jpg
Screen%20Shot%202014-04-03%20at%201.27.26057%20PM.jpg
Screen%20Shot%202014-04-03%20at%201.33.06065%20PM.jpg
Screen%20Shot%202014-02-12%20at%2011.43.56014%20AM.jpg
Screen%20Shot%202014-02-12%20at%2011.44.02343%20AM.jpg
Screen%20Shot%202014-02-12%20at%2011.44.13337%20AM.jpg
Screen%20Shot%202014-02-12%20at%2011.44.19914%20AM.jpg
Screen%20Shot%202014-02-12%20at%2011.44.27132%20AM.jpg

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