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Topology help

polycounter lvl 7
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UltraLrod polycounter lvl 7
Hey guys. I been modeling this character for the past couple of days. I'm trying to learn my topology on my human anatomy. The topology doesn't seem to flow well. Need some advice on trying to fix this. I can't quite figure to get a ring around the deltoid area. His legs as well as his arms still seem to be edges just to create the silhouette. It feels like there's no real definition of muscle in him. Is there something wrong with the way I'm building this model. My goal for this is to make sure it can be animated. Any hints and tip is appreciated. Thanks.

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