So, finally started with substance designer. Made a basic brick tile texture, inspired from The Order's artwork. Here's the screenshot, along with a very unorganized substance graph. Have to be more organized from next time.
Boline modeled in 3ds Max, detailed in Zbrush. Textured in Substance Painter. Rendered in Marmoset Toolbag 2.
Marmoset Viewer Link - https://www.artstation.com/artwork/mO0Ay
WIP texturing of The Door. Screenshots straight out of Unreal engine 4. Rock and mud are just placeholders as of now. Lots of learning with Unreal Engine 4. Cheers!!
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Did it in 3ds Max, detailing and rendering in zbrush.
Marmoset Viewer link - https://www.artstation.com/artwork/vortex_ranger
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Marmoset Viewer Link - https://www.artstation.com/artwork/mO0Ay
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Cheers!
Cheers!!