Home Technical Talk

3ds max RTT ignores Edge-Padding.

Mecha
polycounter lvl 11
Offline / Send Message
Mecha polycounter lvl 11
As title says, Im baking out a diffuse (from vertexpaint) and a basic AO with Scanline/Skylight. All fine and dandy with that, however it completely ignores whatever Edge-Padding I put in. I'm not using Projection.

Anyone else had this problem before? I've baked countless maps before and never come across this.

Thanks in advance,
M

Replies

Sign In or Register to comment.