As title says, Im baking out a diffuse (from vertexpaint) and a basic AO with Scanline/Skylight. All fine and dandy with that, however it completely ignores whatever Edge-Padding I put in. I'm not using Projection.
Anyone else had this problem before? I've baked countless maps before and never come across this.
Thanks in advance,
M
Replies
This post goes into a little more detail and a few other "issues" you'll run into while baking in 3dsmax...
http://www.polycount.com/forum/showthread.php?p=2084224#post2084224
Make sure you're grabbing the file that is rendered to disk and not saving the output of the render frame window.
Never trust the render preview window it will always display a "full render" minus a lot of the extras that get tossed in like edge padding.