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Lighting Workflow Suggestions?

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Will Faucher polycounter lvl 12
Hi,

So I am in the process of lighting a scene in UE4, and I have a few questions for you lighting experts out there.
Eye Adaptation/Auto-Exposure plays a huge role in the result I'm getting. I was merely wondering if it is best to have a good lighting result before/without using Eye Adaptation at all, or is it best to set up your lights and have Eye Adaptation do the work for you?

Of course, if it looks good, it looks good, but I don't want to start off with any bad habits.

Thanks!

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