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Retopology to Game Resolution.

polycounter lvl 5
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Fogbrain polycounter lvl 5
Hey guys, I'm wondering how often should things be retopped? I'm in the progress of working on a character, and I had to retop my character once to have clean topology for sculpting and now it's ready for a High poly to low poly export.

Do I have to retopologize again? Because that could take more time, which I don't have much of left, and just banging ZRemesher has nice topology yeah, but the forms are weird and the edge loops can be massive spirals and not suitable for animation blah blah.

So I'm wondering is using this?
fXlH9FU.png,
okay for this?
3GPh17W.png

for game resolution type stuff?

I'm gonna try aim for about 15-30k polys for the game character as a whole, and so far the low poly assets I have in it are sitting at about nearly 7000. Mind you, this is pretty far from finished.

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