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Summer Environment in UE4

polycounter lvl 8
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sloppymess polycounter lvl 8
Hey Polycount!

Over the summer I plan to create a one or two shot render of this environment here. Any and all crits/tips on composition, texturing, workflow, etc. would be super helpful! I know I don't have too much to crit right now but i'll be posting regular updates on my work.

back_street_by_jordangrimmer-d6yzf6g.jpg

So far this is my paintover

qmjspdR.jpg

Some references I put together

bBmQWn0.jpg

Blockout in UE4

4uCx9n2.jpg

Thanks!

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