Hya Adam and everyone else!
Hows life?
I have never made anything thats been used in a videogame, but I want to change that so here I am.
Also the guy with the username "GoToHellDave" made me laugh so hard coffee came out my nose.
That is all.
Nice meeting you all!
Hey Polycount; I'm new to the forum and I am an Architecture major who wish to have environmental background design as my backup. Can't wait to start posting
Just saying hi. I'm currently trying my hand at modular environments as I love buildings and architecture. I'm stuck with a UV problem though and came here to see if anyone could assist, but I have to make a post here first, so here it is
Hi there! Anshelle here, 3D artist. I've been working in the game industry for almost 3 years now. Hopefully this year, I could get some time to finish my first personal 3D character. *fingers crossed*
Polycount! Been recommended for months to get on here by a good friend, excited to meet the community. I'm a artist and creative that's worked professionally in post production and advertising. But lets be honest, the longtime goal has always been games
Hi all!
I'm studying 3D modelling and texturing for games. I'm 15, from Brazil and i expect to learn more about 3D, artists workflows and 2D art (That's what i'm not good T^T).
Nice to meet ya!
Keen to crawl this space and learn a thing or two about some cool video game storytelling courses out there. I'm working on two projects at present - an e-book "Writing for video games" and also commencing a course for learning " video game storytelling".
By the way, if any of you would like to make some extra cash, I can offer you a part-time job (Forum Moderator) for $25 per hour. Responsibilities include deleting messages that violate forum rules and regulations. A Moderator is responsible for maintaining a clean and interactive environment for all participants in the forums. Work 5 hrs/day. $350 per/week. If interested, please mail to: kontextpraca@gmail.com
Hello,
I'm new here and I hope to post my Work constantly and receive critique from you guys.
I live in Germany and I'm interested in 3D and 2D Art, also Gamedesign and of course in Gaming
Hello to the Polycount team and all the members. I was told to post here to activate my profile! Anyways, glad to be a member of the Polycount Community!!
Howdy Polycount! I've been a lurker since 1999 when I was a scrawny kid trying to pick up character mods for Quake 3 and Unreal Tournament, the website looked a lot different back then.
I've continued to watch the website change and advance, and the community grow along with the skill of its members. It's been insane seeing the impact of polycount as being this massive stew of skill and collaboration.
Well I needed to sign up because myself and my buddies have started another one of our projects but this one is reaching far and beyond my comfort zone and research alone is only getting me so far, and now I need a bit of that conversation and collaboration!
Hello, I'm a post production/VFX dude who's hoping to shift over to indie game dev as is my passion. Hoping to soak up some knowledge from these awesome forums.
Hello guys! I have heard of this site a few times but never visited much. I've been needing a new place to hang out for video game art, so I decided to finally sign up here after seeing it mentioned again. I hope to continue improving my art taking the advice of the community here, while also contributing back.
Hi guys, another long-time lurker here. Signed up for the forum-search, but might end up posting work for critique while i'm here.
I have a mix of hobby-level coding and lowpoly modelling experience. I'm starting out in Zbrush and hoping to be a professional indie game developer some day.
Replies
Hows life?
I have never made anything thats been used in a videogame, but I want to change that so here I am.
Also the guy with the username "GoToHellDave" made me laugh so hard coffee came out my nose.
That is all.
Nice meeting you all!
Cheers!
Mealea
I'm a 3D artist specialised in mobile/unity !
I am a 3d modeler since early 2000s (I use 3dsMax) and researcher of history.
I am currently a 3d prop artist and looking forward to expanding my horizons into becoming an environment artist :-)
My name is Steven, just joined the forums to seek some great artists for a game project.
I thank you all for allowing me to join.
I'm studying 3D modelling and texturing for games. I'm 15, from Brazil and i expect to learn more about 3D, artists workflows and 2D art (That's what i'm not good T^T).
Nice to meet ya!
Hey! BigStoryteller here!
Keen to crawl this space and learn a thing or two about some cool video game storytelling courses out there. I'm working on two projects at present - an e-book "Writing for video games" and also commencing a course for learning " video game storytelling".
Looking forward to hearing from you all!
Cheers!
BST
I'm new here and I hope to post my Work constantly and receive critique from you guys.
I live in Germany and I'm interested in 3D and 2D Art, also Gamedesign and of course in Gaming
I'm interested in 3D and 2D design, also in Gameart and of course Gaming itself
I've continued to watch the website change and advance, and the community grow along with the skill of its members. It's been insane seeing the impact of polycount as being this massive stew of skill and collaboration.
Well I needed to sign up because myself and my buddies have started another one of our projects but this one is reaching far and beyond my comfort zone and research alone is only getting me so far, and now I need a bit of that conversation and collaboration!
Myself and a programmer are working on a space sim, and I needed to sign up because research is only going so far, and I wanted to advice of the best.
I have a mix of hobby-level coding and lowpoly modelling experience. I'm starting out in Zbrush and hoping to be a professional indie game developer some day.
I'm here to improve my 3D skills