Tiny Space - Game dev

polycounter lvl 9
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Muzzoid polycounter lvl 9
So I'm starting up this project again.

Essentially it's an economy management game crossed with kerbal space program in 2d, using full orbital mechanics, albeit in 2d.

I have the physics prototype working, but I'm not entirely sure the direction i'll be going to try and get it made. Mostly as i don't have a solid income right now. Either it will be on the side of freelance, or fulltime work or i try and kickstart it.

This first piece is the key art.


And here is some of the older stuff in the last thread.

I'm going to try and get some footage of the prototype up in the next few weeks.

EDIT: you can also check out the first version of the key art 2 years ago... yeah i've improved a lot haha. http://i42.photobucket.com/albums/e305/muzzoid/pitch.jpg


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