Hi all, just wanted to share this, I welcome all critique.
Future plans for this will probably be to make a weapon of some sort, a loin cloth and some sort of armor.
Polycount is currently at 2630 tris, mainly because The plan is to animate it and 2630 is not a bad number for a character of this sort. the dark spots around the eyes are the spheres I threw in there to give it a bit more life, (Working on an eye texture/mesh currently)
Texture: 512x512
![MnUcdJo.png](http://i.imgur.com/MnUcdJo.png)
Wireframe
![pLAUHSW.png](http://i.imgur.com/pLAUHSW.png)
Cheers
[Edit] Anyone know what causes these strange color shifts in Mudbox? (The color around the edge of the brush strokes looks like its Hue shifting?)
![9ciM2s9.jpg](http://i.imgur.com/9ciM2s9.jpg)
Replies
it may also help to know what this guy is. is he a troll or a dwarf? A rock gollum or plain ol' human?
A bit more info, he is a dwarf, albeit a somewhat naked one currently. Lives underground so his skin is pale. After looking at your paintover i can finally see how the anatomy should go (One of the areas i struggle in currently, as you can possibly tell)
This is a better example of the coloring issue im getting
[Edit] Seems like Mirroring was causing the issues since the UVs are largely mirrored.