Hello guys
wanted to ask about it, I make some shoulder armor piece but I tottaly not happy with some details, can you help me how can I did more accuracy result with those things I stroke it with blue line -) I just mask and infate but got some thing what me didnt like

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If you're having issues with polys, it's likely you just need to subdivide higher. Although others more experienced with zbrush might know a way.
and this what I'm looking for clean line and strokes, any idea can I get same result in zbrush w/o any other soft