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Level design in Unity

polycounter lvl 7
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zackb polycounter lvl 7
Hi all!

I started a little level design in Unity. the purpose of this project is create an enviroonement (no enemies, no history,.....).

My references are Trine 2, Limbo, Castle of illusion.

My artwork:

Concept+atmosphere02.jpg

Concept+atmosphere02_bis_sol.jpg

concept+arbre_fin.jpg


My low poly modeling for the base:(3ds max)

wip_modeling.jpg

vue_jeu.jpg

vue_jeu2.jpg

40027_2_o.jpg

Sculpt in Zbrush:

tree_high.jpg

tree_high02.jpg

tree_high03.jpg


And a test in Unity:

tree_wip_Unity.jpg

Hope you like!

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